Archive for April, 2014

New LOBNHL Rules

Posted: April 8, 2014 by Wyatt Arndt in Uncategorized

There was some drama tonight after trades went downhill between the Flames and Canes, and as a result of that fallout, I just have some new rules in place.

1) If you threaten to quit the league, you’re out. You just get kicked out. It doesn’t matter if it’s me, or Justen or Dave or whomever, if you do that, it’s over, done.

2) LOBHeat is a fun hash tag we all use, and yes, tempers will get raised. We have all gotten mad over the years over stupid shit, we’ve all flipped our lids and then calmed down later. All I ask is that you apologize when all is said and done, or if you truly can’t bury the hatchet after a night, just don’t interact with that person moving forward. There is a difference between LOBHeat and Random Drama.

3) Don’t attack the league. While this may seem self serving, it is perhaps the only rule I truly enforce, and that’s because I will always protect the league at the end of the day. If people start bashing it and attacking it, then what’s the point of having it? If there are problems, that’s fine, but let’s work towards a positive outcome instead of being negative with no solutions being offered.

When I first started the league, I did everything I could to cater to people, to make sure people were happy. I viewed this as my job as commissioner to never get angry because I have seen many an organization fail because people in power abused it or would not take the role seriously and would make rash decisions. This is why our firing rate for LOBNHL is extremely low, I did everything I could to keep it that way.

In fact, the only time I knee jerked was when I fired Dickie and that was done purely because some GM’s wanted blood after Clarkey got booted. I use that as a lesson to think everything through and not react to people pressuring me. There have been plenty of times I have gotten really pissed off at people, or wanted to boot people, but I always made sure to calm myself down, because the easiest way to ruin the integrity of a league is to run it fueled by emotions. This is why I always calm myself down and think things through before I make decisions for LOB.

I also placated people because I felt if I didn’t put on the best league, nobody would want to be in it. After running it for a while, I realize that lots of you guys love the league just as much as I do, so I don’t have to make sure I hold your hands or that I keep everything running perfect 100% of the time by myself. People have stepped up and done an awesome job keeping LOBNHL going, and I truly appreciate that.

As a result of these revelations, I also realize how I need to navigate the stress I put on myself. This isn’t just LOB related, I have learned a hard lesson that in my entire life, I try to do too much and as a result, burn myself out, and make myself feel like trash for not living up to expectations of other people, real or perceived. I need to learn to apply myself in a better manner and make sure I come through on things I say I will instead of trying to do everything and failing at half of them. I basically need to be smarter about what I do, so that people I interact with can rely on me more.

That is why I am lowering the tolerance on firings, because at the end of the day, I need less stress in my life. One of things that stresses me out, is this league, and it stresses me out when people fight. It truly does. I don’t like it and I will always want it to stop and to get people to get along. I know not everyone will get along, but I do think I can at least do my best to keep people civil.

Now, this could easily just be my personality flaw. I was not raised in an environment that allowed me to understand how people can fight one day and be totally cool with it the next day. Things stick in my mind and they fester and they tend to make me over think, and it drives me crazy. So I am asking people to do their best and try and lower the LOB Heat to normal levels. Yell about the game, or a result, but try not to go too far with it. Do it because it’s easier on me and it helps me out, because I truly don’t understand nor know how to act when people flip the fuck out. I don’t know how serious a fight is, and it adds stress to my life to figure things out. I am still up at 1:45 trying to go over what happened tonight, that’s just how it goes for me, so all I can do is ask everyone to try their best to keep things at a normal level.

Finally, many might see this as an attack upon Dave in some sort of subtweet fashion. It truly is not, he just happened to be involved in an incident (one that has happened before with other GMs that had nothing to do with Dave) that made me realize I need to give the league the courtesy of letting them know my mindset, instead of me ranting and raving to myself. Nothing will get fixed unless I tell you guys what I would like to see happen.

So again, this isn’t against Dave at all. I am very direct and I already talked to Dave about this, but I realized when talking to him that it didn’t just apply to him, it applied to the league, and that I needed to tell you guys my thoughts, otherwise how will I ever get things to change?

We truly have an amazing league here, and I have made many friends in it, that is why I just wanted to let you know what was going on in my end, and if you see me act harsher than I have in the past, it’s not because I am trying to be a dick, it’s just that I am trying to lower stress levels of running a video game league.


I have no idea how to end this. Peace out? Yeah, peace out.






NHL 14 and 15

Posted: April 6, 2014 by Wyatt Arndt in Uncategorized

OK, so a couple of things about the transition to NHL 15:


1) It will be on Xbox One, barring a meltdown where EA decides to not release it on the new system

2) It will most likely be just as laborious to move our rosters over to 15, and will most likely be manual (unless they do what I want and allow me to start a league based on my rosters, which means I could prep each team up beforehand, which is so simple and so easy, you would think it should be no problem, which means it won’t happen)

3) Salary cap will be back on and be managed by NHL 15.

4) Rosters will be a full carry over.

One of the things I tend to do when running a league is micro-manage too much in the sense that I want to make sure everyone is ok and happy with everything. Sometimes I see a situation that effects one guy and I think “Oh no, we can’t have him being angry, I better try and fix this” and it leads to a long convoluted solution in which more manual labor is involved.

Going forward, the more we can leave up to the CPU, the better. While I may have the best intentions at times, turning off the cap and doing manual injuries were a spectacular failure, mainly due to the hockey season eating up my time. While having the cap on did create issues in ’13, it was better to have it on, as it does make managing things easier, and makes it so I don’t have to come up with a solution for odd situations where a someone’s players cousin once won a lotto ticket in real life, so could they please have some cap allowance for their team?

So the motto we will now have in LOBNHL is “Shit happens.” And when I say that, I mean “EA will let shit happen”, in that we will always run across things that are fucking stupid to us. In the past, I would try and do everything on my own, which would burn me out, and probably wasn’t needed. I think if we all accept that we are going to do our best to come up with the best solution for the majority of the people and we all promise to try our best not to get super pissed off about things that are out of our hands due to EA being EA, we will be fine.

What this means is Justen and I will need help at times. For instance, for NHL 15, once again I am going to want you guys to fill out a google document with your entire team roster. You guys did a kick ass job with the manual draft from 13 to 14 and it was much appreciated. Many of you are just as crazy about video game hockey as I am, and so I am going to have to lean on you guys at times to make the league work.

So NHL 15 will have a lot of problems when we get there, all I can do is ask for your patience as we try and come up with a best way to deal with them. And yes, sometimes you will get fucked over due to in game limitations, it’s going to happen, prepare yourself for it. Just know we will always try our best to make it as painless as possible.

(Praise be to Jebus if we get access to sliders and can start a league based on saved rosters).

In regards to NHL 14, the salary cap will go up $3 million to accommodate for in game inflation of salaries (ie dudes are programmed to ask for more and more money). The caveat being, once you get to 15, if you’re over the cap, that’s on you. Even if the cap drops and you’ve got a roster full of guys you love, if you’re over the cap in 15, you have to drop them to FA or trade them, or whatever.

The best way to manage this, of course, is to keep an eye on cap geek and make note of your players 15 salary, and make decisions based on that. Or you can just go all out and try and win in 14 and then break apart your team in 15.

What you can’t do is throw a tantrum if your team is over the cap in 15.

Also, when it comes to retired players who are gone in 14 but will be reborn in 15, you can keep them on your current NHL 14 “carry over list” but they will be on your cap at 50% of their NHL salary for the 14 season on Cap Geek.

What this means is punishment for going over the cap will be enforced 100% next season, and there will be penalties. I won’t have the Canucks around to take up my time, so I can start paying attention again.


That being said, there is still a lot of time left for NHL 15, things might change, and if you have any concerns or questions, start tweeting them at me to my Bettman account or Justens account, and we will work through any concerns, ideas, thoughts you might have. I could very well be missing an obvious problem, so please, if you feel something needs to be clarified, changed, or an old rule enforced, let me know.


– Bary